Method 2: Demanding Vassalization. Subjects with negative loyalty have the Disloyal attitude, which prevents any diplomatic agreements; subjects with positive loyalty have the Loyal attitude, which increases acceptance of diplomatic agreements. The ins and outs of Trade. Tributaries. In stellaris this would best be described as a status quo vassal, as they shared the same "ethics" by nature of being a government essentially put in place by the Nazis. Fixes: 1. Why are vassals so easy to keep loyal and passive? Thread starter Pancakelord; Start date Dec 10,. Influence of Feudatories could go down with each reform passed. While France and England and the rest of EU will likely get Asturia first. #4. You can write that mod yourself, as all you need is just one single number at the right place. Fear of these battlestations. Integration Permitted - Subject is allowed to be vassalized; Integration Prohibited - This is the default setting for all vassalization contracts, in a major change from previous versions, and must be explicitly turned on in contract negotiations, except if you have the Oppressive Vassalization policy set (more on this below) and Subjugate an empire. i am already improving relations with the other subjects. Top posts may 15th 2016 Top posts of may, 2016 Top posts 2016. All the Races of Mass Effect, Star Trek, Star Wars, the great Empires of History and all else can be done in Stellaris. So it is possible (via scripts) for vassals to fight each other without their overlord. There is something to be said for 4X-style victory conditions, which usually allow for diplomatic, scientific, and cultural ways to win. But they will only do so if they think they can have a fighting chance. This page was last edited on 16 May 2016, at 12:25. 2- Release them from their contract. Stellaris Wiki Active Wikis. ago. •. Suggestion. I'd like to have a diplomacy option to integrate only systems I have claims on from a subject empire, while leaving the rest of my subject's empire intact. Close. Is there possibly a command out there that changes the attitude of an empire and not the opinion?The goal is that disloyal vassals are a serious risk; in your next war, they could jump ship and join the opposite side. #1 Entropy0 Mar 21, 2018 @ 10:53am Loyalty is based on opinion. families with particularly useful characters can be made grateful by giving them 2x the expected jobs or by giving them stipends of gold (through interaction with their family head) , these family interactions tend to not make these characters more disloyal or corrupt later, but have other opportunity costs. That one difficulty lvl ressource buff loss can be quite substantial, as i once had one empire offering to become my subject, only to fall apart shortly after. This includes multiple subject types that include vassals and tributaries. 1. 1: Can your subjects go to war with your other subjects. Loyal. Best. 7 montly loyalty. 414K subscribers in the Stellaris community. Independence War. Britain sent troops to the subject to enforce her will, the subject rebelled and the whole thing escalated into a war between the two. Best. Loyalty with Vassals is not realy an issue if you conquer a part of the galaxy, put your own species there and then release the vassal peacefully with your own dominant species. like fighting amongst themselves? 2: Can your subjects go to war against you? 3: Can your subjects declare war against an ally of you and go to war with them? 4: any cool things to do with subjects? I like creating a bunch of small subjects to put me and an enemy between us. Open it with a text editor and change the value of protectorate_tech_threshold from 0. Holdings are buildings that are owned by the overlord but are established on a Subject’s planet. Bulwark for the trade deal, prospectorium for resources. Modifying a Subject's Agreement is the second-easiest way to raise Loyalty in Stellaris, though it does come with a cost to the Overlord in both concessions and the vital Influence resource. 0 unless otherwise noted. Take ownership and control of the selected fleet, starbase or planet, or if none is selected takes ownership of the planet ID given as an argument. Though not so much from a military angle. If you're talking about subject states in general - including vassals - gradually integrating them works to cut down on this issue. People of stellaris, I have a simple question, if I have a big army, and a subject. Stellaris > General Discussions > Topic Details. Holdings are buildings that are owned by the overlord but are established on a Subject’s planet. 5 for the building, a max of +1. like fighting amongst themselves? 2: Can your subjects go to war against you? 3: Can your subjects declare war against an ally of you and go to war with them? 4: any cool things to do with subjects? I like creating a bunch of small subjects to put me and an enemy between us. The corrupt generals are easily become disloyal, get more loyal cohorts and so on. ; About Stellaris Wiki; Mobile viewSome of the special one-per-subject holdings become OP when combined with micro-subject spam. This command adds 10 opinion from empire with ID 3 to the empire with ID 0. 1: Can your subjects go to war with your other subjects. Tribute has -30 relations. In the default galaxy map mode subjects have the same color as their overlord. Fair warning, they will do this at the most inopportune time, if you give them the chance. See more#1 Entropy0 Mar 21, 2018 @ 10:53am Loyalty is based on opinion. 2 deadline, and a handful of other improvements. Open up the “Empires” tab, select the Empire you want to Vassalize, and click on the “Communicate” button. Estates [1] are factions within the nation that influence domestic politics. if I declare war on any of my tributaries, my vassals (whether loyal or disloyal) will automatically join on the same side as the tributary. Subject Power Relations. Apperantly, tributes like you more if you are weaker than them. They will take the same governing ethics as you, so if you take the necessary preprations you will have a loyal vassal for a long time. Needless to say they are disloyal - also because i queeze them for a lot of science. like fighting amongst themselves? 2: Can your subjects go to war against you? 3: Can your subjects declare war against an ally of you and go to war with them? 4: any cool things to do with subjects? I like creating a bunch of small subjects to put me and an enemy between us. Subjects have a secondary opinion type towards their overlord called Loyalty that ranges from −100 to 100. It takes a LONG time to normally convert protectorates into vassals. But not both. Disloyal: considers the relative power of other subjects as well subject with negative opinion This subject resents its subservience to us. am I a horrible person?Branch Offices can be constructed by empires with Corporate authority and give the Corporate empire energy equal to 50% of the world's trade value; the Free Traders civic and the Imperial Charter modifier each increase Branch Office value by 10%. ; About Stellaris Wiki; Mobile view Negotiable Terms: Subject Integration. New positions. If you don't have the influence to fully claim a large empire, then vassalize -> Integrate will let you absorb them afters some time. New comments cannot be posted and votes cannot be cast. Recommended Read: Stellaris – What Are the Best Ethics?I've gotten into two wars so far, and vassalization seems to be almost comically easy to pull off. EU4 really needs to improve their vassal interaction quality of life. Negotiate or demand contracts and agreements between your vassals to define the future of dozens of worlds, and reap the benefits! · New vassalization mechanics let you define the role of your new subjects - create new Specialist Empires to grow into economic superpowers, military specialists, and technological creators. Apr 4, 2019 672 24. Above 50 liberty desire, a subject becomes disloyal, refusing to pay taxes while being unhelpful in wars by only defending its own. You can get up to +750 loyality from this. Reset All Arguments. am I a horrible person?1: Can your subjects go to war with your other subjects. Empire ID. If you're talking about subject states in general - including vassals - gradually integrating them works to cut down on this issue. They're mostly pretty weak so it wouldn't matter anyways, but my most recent "merger & acquisition" was a fully matured AI empire with like 8 or 9 planets. Stellaris - Physically impossible for Subjects (Vassals) to revolt against their overlord while in federation [EXPLOIT]. like fighting amongst themselves? 2: Can your subjects go to war against you? 3: Can your subjects declare war against an ally of you and go to war with them? 4: any cool things to do with subjects? I like creating a bunch of small subjects to put me and an enemy between us. AFAIK it will also cost the subject influence to reject terms when you suggest changed terms of contract. War with lord only. Peter34cph • 1 yr. Interact with diverse alien races, discover strange new worlds with unexpected events and expand the reach of your empire. Having another go at AARs - Stories from the Ascendancy of an Evil Empire (Stellaris) Unfinished (but probably done) narrative AAR - A Song of Mostly Ice (CK2: Bergenhus/Vestlandet - Not AGoT mod, just an unfortunate pun)There are two holdings you can build to increase loyalty: the aid organization and the garrison (you have to land 3 armies on their planet for the garrison to work). A Secret Fealty pact inside Stellaris spells trouble, so it's best to keep owner vaselines happy. am I a horrible person?1: Can your subjects go to war with your other subjects. am I a horrible person?1: Can your subjects go to war with your other subjects. 1: Can your subjects go to war with your other subjects. You might expect a cold war or even hot war situation once the galaxy is divided in 2-3 power blocks, but stellaris just doesnt seem to favor that. This leads to some fun shenanigans when attempting to take advantage of your Overlord's generosity. Vassal Contracts are a massive new feature of the Stellaris 3. 5 loyalty (0. Key the the Secret Fealty feature belongs loyalty, the standard by which Stellaris measures your field empire’s devotion. . Keeping them under your thumb is a good way to gain their trust. Key to the Secret Fealty features is loyalty, the standard until which Stellaris measures your subject empire’s devotion. Which is near impossible since that would mean stopping them from building fleet. This wouldn't cost any* influence since you've already paid the influence cost up front to make the claims. is there anyway i can get them disloyal. About;Pledge Loyalty has greater effects if the subject actually likes you for some reason. The Prospectorium pays 30% of its basic resources that could go into CG, and 30% of CG that. Try giving them a research agreement for 30 years, or some terraforming gases/liquids. I guess after you become the new overlord you would just release them as a subject, but wouldn't be surprised this they find a new overlord in most recent patches, AI seems to love vassals. 5. The way tributaries are set up in Stellaris, they can be excellent subjects from an economic point of view. In the. This is apparently caused by the said vassal attempting to invite. Just take their ethos into consideration. like fighting amongst themselves? 2: Can your subjects go to war against you? 3: Can your subjects declare war against an ally of you and go to war with them? 4: any cool things to do with subjects? I like creating a bunch of small subjects to put me and an enemy between us. - You can fully absorb large empires later instead of taking small bites out of them to take their territory over multiple wars. force_integrate <Empire ID>. When you start it, you will be shown the amount of influence required to integrate. We’re also planning a followup localized 3. Content is available under Attribution-ShareAlike 3. X:\Program Files (x86)\Steam\SteamApps\common\Stellaris\common\opinion_modifiers The file is 00_opinion_modifiers . Secret Fealty is a new action your subject empires may take if they decide they don’t like you very much after all. Published on May 16, 2022 Follow Stellaris Secret Fealty in Stellaris is a new feature introduced as part of the Overlord update, a small addition to your relationship with vassals that has. Stellaris 50509 Bug Reports 30993 Suggestions 19172 Tech Support 2908 Multiplayer 377 User Mods 4633 Stellaris AAR (After Action Reports) Console edition 1219 Bl4ckSh33p ColonelSecret Faithfulness in Stellaris is a new feature introduced for part of the Overlord update, a small addition on your relationship with vassals that has potentially dire consequences should i mismanage your relationships. You could vassalize them or you could force your ideology on them. 96 votes, 36 comments. Thread starter Faey; Start date Oct 11, 2017;. May 20, 2022; Add bookmark #8 MarkAngelo said:. About this site. If it’s a tick, you. Each month they get 10% of their current loyalty as xp. permitted is by default a -4 to the loyalty and that is a huge number to start which would end up making them hugely disloyal very quickly. In EU4, if you don't have a valid casus belli, you lose stability and incur a steep aggressive expansion penalty. And it can matter if they become powerful enough to rebel (unlikely) or if there's another empire out there that can challenge you and they pledge secret fealty to that empire. am I a horrible person?1: Can your subjects go to war with your other subjects. ehh I lost the megacorp. The countdown to a civil war will begin when the power base of all disloyal characters as a share of the country's total power base is greater than the state's current Civil War Threshold. Question 2: Loyalty is AI only thing i think, loyal AI wont betray you (secret fealty), loyal Player will do w/e he want no matter what. Insults can still happen. I already knew about the subsidies. 5 from 3 armies, and -0. like fighting amongst themselves? 2: Can your subjects go to war against you? 3: Can your subjects declare war against an ally of you and go to war with them? 4: any cool things to do with subjects? I like creating a bunch of small subjects to put me and an enemy between us. a xenophile pacifist. am I a horrible person?Well i know people were complaining about the vassal federation interaction. Like when playing as Portugal or the southern Muslims, you will likely have Leon first. So even if all your vassals are "Pathetic", if you have enough of them this value can spike quite dramatically. The total number of holdings that can be constructed anywhere within a subject's empire is determined by the Holdings Limit term in the subject agreement and is also affected by the Bureaucratic Surveillance resolutions. This page was last edited on 20 May 2022, at 21:05. This also means that once they agree to become ur subject and later u lose that fleetpower the ai becomes disloyal despite liking u and will seek to betray u. Stellaris is a sci-fi grand strategy game set 200 years into the future. Content is available under Attribution-ShareAlike 3. 1. Even if before we were good friends they immedietely hate me. Realize your Grand Design with Stellaris: Overlord,. I don't have Overlord yet, but I think it's based on their Loyalty score. 3) I've been trying to find a command like this but all of the threads only mention OPINION, not ATTITUDE. Diplomacy in Stellaris draws on the model of previous Paradox games and offers an alternative to warmongering. Corruption is a pain in the ass. You will have a special secret fealty option when declaring war. Disloyalty means that if given the chance they will try to get away from you - Not that they'll randomly try to rebel when they don't stand a chance. Secret Fealty in Stellaris is a new feature initiated because part the the Overlord how, a short addition to your relationship with vassals that does potentially dire consequences should you badly respective relationships. One thing I find a bit difficult (though it's probably by design) is the loyalty of my characters. add_opinion 3 0 -10. They also gives you 30% of their fleet power, and given that you will be playing tall, that is a godsend. Bravery - Affects how willing the empire is to declare rivalry or go to war with someone stronger. This was a great strategy until my subject suddenly shifted ethics to spiritualist, causing -100 "unbelievers" penalty and -40 "materialist fools" penalty, which made them eternally disloyal unless I heaped gifts on them all the time. mere deficits affecting Wages to mercenaries can make them disloyal. 8K votes, 96 comments. We can negotiate, and renoegotiate the terms of our agreement. So if they are inferior across the board is doesn't matter how disloyal they are, they're under your thumb. . Triggers [edit | edit source]. Tribute has -30 relations. And it isn't a 10 year war cooldown to both break someone's vassals off *and* then defeat them; instead, you choose to defeat them, and invite their vassals to join you if you choose. Up-to-date, detailed help for the Europa Universalis IV (EU4) command add_loyalty. 4. right click on Stellaris -> Properties -> betas tab. [A subject-focused build is generally worse in MP because you generally want to avoid Diplomatic-focused ideas in MP; or relying on the AI; although you can certainly make use of it]. I don't think the game has a way of knowing they both were disloyal and so couldn't join together. am I a horrible person?1: Can your subjects go to war with your other subjects. Holdings are buildings that are owned by the overlord but are established on a Subject’s planet. There's no reason for them to not attack you, when they're actually stronger than you and they won't attack you,. Sorted by: 2. Collectively, they could take me on and win. I don't think it is a controversial opinion that the way Vassals, Tributaries, Subsidiaries, and Protectorates currently work is - while perhaps not. "The "Relative power of subjects" value takes into account the TOTAL power of all your vassals, not individually per subject. It’s temporary. I feel like that's when you 'reeducate' them. 1: Can your subjects go to war with your other subjects. Crypto1: Can your subjects go to war with your other subjects. Yeah, but that's what's weird. Blazin_Rathalos. I thought all diplomacy options, aside from war and espionage, were unavailable to genocidals. My empire got very strong and influential and some small empires asked me to be their protector. Use it and the disloyal vassal will be. I want to snatch some vassals - their loyalty is 55. Apr 4, 2019 708 24. Created Jul 31, 2015. Communicate with the vassal and select the option; it should be the bottom most option available. My understanding is that they will rebel if they think they have the strength to win, or another independent empire pledges their support. Secret Fealty included Stellaris is a modern key introduced like part of the Overlord update, a small addition to your relationship with vassals that has potentially dire consequences should you mishandle my relationships. r/Stellaris. So integration must have some significant advantages over direct conquest in order to be justifable. This cost is split across a number of months, with 3 influence. Key to the Secretly Fealty character your loyal, the standard per which Stellaris measures to subject empire’s loyalty. like fighting amongst themselves? 2: Can your subjects go to war against you? 3: Can your subjects declare war against an ally of you and go to war with them? 4: any cool things to do with subjects? I like creating a bunch of small subjects to put me and an enemy between us. . 646 22. So they don’t trust you but they want to. Business, Economics, and Finance. Ignoring the huge number of bugs and oversights, you simply don't have any control. If it's just them being overcrowded they shouldn't loose their entire empire and you can get the planets from them, resettle the extra pops, and give them back the planet after. Business, Economics, and Finance. Now, instead of the overlord paying me research and getting a cut of my basic, advanced, and rare resources, the overlord was getting a 30% cut of my EVERYTHING. Larger. Underground facilities where disloyal employees and other. like fighting amongst themselves? 2: Can your subjects go to war against you? 3: Can your subjects declare war against an ally of you and go to war with them? 4: any cool things to do with subjects? I like creating a bunch of small subjects to put me and an enemy between us. 59/month and they are disloyal. So for those of us not eating or invading primitives and go about subject integration, there is a pretty severe issue at the moment with the new system: There's currently no way to set your default choice in subject agreements for primitives you enlighten to integrate them. am I a horrible person?1: Can your subjects go to war with your other subjects. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Stellaris is a sci-fi grand strategy game set 200 years into the future. In Stellaris, a game where different species and individuals may have completely different norms for. Subjects have a secondary opinion type towards their overlord called Loyalty that ranges from −100 to 100. Every time i vassalize someone or make them a protectorate they are immeditely disloyal. It was announced on 2023-04-25 [1] and was released on 2023-05-09 alongside patch 3. Recent Reviews:R5: As a genocidal empire, I got insulted by another genocidal empire. If a subject's loyalty drops below 33, it will become disloyal, with the following effects: If a civil war happens and a subject is disloyal, it will join the revolting side. Colonial subject liberty desire is separate between colonies (they don’t add up each others strength like vassals) so take advantage of that. So I got a disloyal protectorate. Stellaris. 5/month, yet for some reason I actually have -0. An empire can become a subject either forcefully through wargoals or willingly, though the latter requires both a superior relative power and a positive attitude towards. While a Protectorate, their Overlord gets a slight bonus to Influence. Explore a galaxy full of wonders in this sci-fi grand strategy game from Paradox Development Studios. If your fleet power relative to your your combined disloyal vassals' fleet power becomes too low, then they will declare a war of independence. This was a great strategy until my subject suddenly shifted ethics to spiritualist, causing -100 "unbelievers" penalty and -40 "materialist fools" penalty, which made them eternally disloyal unless I heaped gifts on them all the time. can_be_subject - Checks if the country can be a subject of a specific type under target country can_be_subject = { subject_type = tributary overlord = <target> } Supported Scopes: country count_war_participants - Checks the number of participants in the war on a specific side that meet the specified criteriaLoyalty [edit | edit source]. 4 hours ago · Hong Kong’s Cathay Pacific Airways is offering discounted fares from mainland China to the territory to help authorities boost voting turnout in a “patriots only”. 1k. Disloyal vassals will look for ways to be free of your tyranny, seizing the chance for rebellion should you falter. Paradox Staff. Smaller number = less planets overall. Something in between CK2 vassals and Stellaris sectors. An empire can become a subject willingly via diplomacy; the acceptance depends on a number of factors, particularly relative power. So annoying. There is one exception to this and that is displacement. Maybe in multiplayer you can make it work, but in singleplayer you're wasting your time. Exiting. #1 [Kartell]Captain Data. In-game, disloyal vassals would just stay there if they don't think they can win a rebellion,. What I don't understand are these issues: 1- Built a holding that default gives 2 loyalty and an additional up to 1. how do i make my vassels loyal, all 3 of them are disloyal. Versz_Marr • 3 mo. If you attack the overlord the subject auto joins the war. am I a horrible person?Why do Protectorates/Vassals become disloyal when your army is low?. Imitation Empires. 5- Beat the Great Khan for his throne: Having the Throne of the Great Khan allows you to make your vassals into Satrapies. Vassals still feel very limited and not very vassal-like compared to other paradox games. r/Stellaris • Repost because I seriously did not do this enough justice: This is *the* most insane start to a Stellaris run I've ever gotten. am I a horrible person?Main article: Subject nation#Liberty desire Vassals have liberty desire (introduced with patch 1. Can be lowered or increased by the AI Aggressiveness game setting. If you attack the overlord the subject auto joins the war. 2. So long as your power is superior compared to your subjects, they are likely to fall in line even if disloyal. Subjects with negative loyalty have the Disloyal attitude, which prevents any diplomatic agreements; subjects with positive loyalty have the Loyal attitude, which increases. In Stellaris we live in civilized times where barbarians kidnap and enslave people, necrophages transform people into more necrophages, and purifiers exterminate people by millions. This page was last edited on 20 May 2022, at 21:05. Jump to latest Follow Reply. A place to share content, ask questions and/or talk about the 4X grand strategy… All it takes is a garrison to counter the -4 I'm confused by this, because the overlord garrison description on the wiki makes me think the most you can get from garrisons is +1. 8 . +15% is half a Clone Admiral Ascendant and is a substantial boost for already powerful fleets. like fighting amongst themselves? 2: Can your subjects go to war against you? 3: Can your subjects declare war against an ally of you and go to war with them? 4: any cool things to do with subjects? I like creating a bunch of small subjects to put me and an enemy between us. 417K subscribers in the Stellaris community. I've seen that people aren't very sure of how trade, piracy, protection, and routes work, so I thought a detailed overview might be useful. As for the rally button it's on the fleet page thing by where the ``move camera to" button is. Below 50 a subject state is loyal: it pays taxes/tariffs to its overlord and takes an active part in all wars. I don't believe they can if you have a defensive pact with someone. Finally, the origin you should select is the Doomsday origin. Ehm, relative vassal strength malus is based on SUM of your all vassals and. Plus they'll get to your technological level so that you get the scientist relay bonus if make them. It doesn't make any senseSo it seems like the only option is to first completely destroy the subjugator, which would be far too costly. You'll basically take colonies and upon ending the war, they turn into a new empire matching your empire ethics. Go to Stellaris r/Stellaris. Ok so I go to their overlord, click declare war and can't choose a casus belli because I have no claims on the. I had a criminal syndicate declare an extermination war against me likely due to my colossus and I didn't pay much attention as they were located on…Loyalty [edit | edit source]. However they will also be very disloyal because you will have like -350 opinion "relative power of vassals" with all of them, but this is basically only your former overlord. Crypto When renegotiating subject agreements, the loyalty modifier has no cap. ago. To do this method, whoever you’re trying to make your Vassal must be at peace. The problem is. They're your vassal now. If it's still a lot, but manageable you could spam dev and placate your vassal (most likely serbia). I accepted and was surprised to find that they have both instantly become disloyal, and that they offered a contract which gives them negative monthly loyalty. 2. Content is available under Attribution-ShareAlike 3. Common Apr 4, 2018 @ 3:36am. If a subject's loyalty drops below 33, it will become disloyal, with the following effects: If a civil war happens and a subject is disloyal, it will join the revolting side. ; About Stellaris Wiki; Mobile view Some of the special one-per-subject holdings become OP when combined with micro-subject spam. If it decreases so much that you start going negative, they will become disloyal, and try to. As I mentioned, Stellaris is a game where the strong get stronger and the weak fall further and further behind, and this makes vassal-based play a very dubious proposition. If your fleet power relative to your your combined disloyal vassals' fleet power becomes too low, then they will declare a war of independence. Not having a fleet upon being subjugated will help them rebuild their economy after the fact. I go to the nation I want to declare war on, won't let me click declare war because "they are a subject". Instead, you can integrate them, make a sector from their old territory, re-vassalize the sector, and trade them whatever leftover territory the original vassal had. Only insult). ago. Only insult). Idk if I'm missing something so I'm here asking for help. Heya folks. Disloyal vassals may swear allegiance to opposing empires, and you likely won’t know it happened until it’s too late (hence being called “secret”). Stellaris. Key to the Secret Fealty feature has loyalty, the standard by which Stellaris measures your subject empire’s devotion. The new vassal system lets you specialise subject empires, which then develop handy traits as they level up within the greater empire they're a part of, making that 30% research tax an easy pill. Originally posted by Azor: You can force another empire out of a federation using the Impose Ideology casus belli. Platform(s) PS4, PC, Xbox One. It was easy to use. And if they can win against the overlord, they wouldn't become their subject in the first place. So they don’t trust you but they want to. So I should. The tooltip does not explain why this is the case. r/Stellaris • Armies Station on subject planets should engage in combat rather than being transported during a. 1: Can your subjects go to war with your other subjects. 4 Cepheus update. 1: Can your subjects go to war with your other subjects. Usually resolves if the loyalty gain is high enough, but it's still a bit silly for this situation to ever happen. "The "Relative power of subjects" value takes into account the TOTAL power of all your vassals, not individually per subject. Holdings. As far as I know, disloyal vassals can rebel against the subjugator. It is being developed by Paradox Development Studio and published by Paradox Interactive. Let's say that you're at war with an empire of equal size to yours. 4 for the agreement to have 1 holding). They can go to war over independence, but only if their attitude toward you is "disloyal" IIRC. If you win, you become their new overlord. They are disloyal because you have other vassals and don't have the civic / AP to make them accept other vassals; They are disloyal because they only asked to. 0 unless otherwise noted. Every time i vassalize someone or make them a protectorate they are immeditely disloyal. 3. 25 Overlord Unity from planet ClerksIs there a way to do it?? they usualy have incompatible ethics with me (the reason why I kicked there @ss) and will disloyalty do something to me (revolt, attack by surprise, ect) or do you need to make an Impose ideology war before I subjugate them??Which ever you get first, use it's claims to take from Spain, then seize that province, release the other, integrate the first. 0 unless otherwise noted. 1: Can your subjects go to war with your other subjects. Try giving them a research agreement for 30 years, or some terraforming gases/liquids. Go to Stellaris r/Stellaris. Reply [deleted] •. 138 Badges. You need to have the Liberation Wars policy to be able to use that casus belli. However when trying to copy a race/government from a popular Science Fiction or Historical source, it is easy to get lost in the sea of Species Traits and Government Ethoses and Civics. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning. It's the "Support Independence" of Stellaris. This page was last edited on 3 June 2018, at 14:04. 1 Unilateral agreements; 2. 1. ; About Stellaris Wiki; Mobile viewNegotiable Terms: Subject Integration. like fighting amongst themselves? 2: Can your subjects go to war against you? 3: Can your subjects declare war against an ally of you and go to war with them? 4: any cool things to do with subjects? I like creating a bunch of small subjects to put me and an enemy between us. This page was last edited on 16 May 2016, at 12:25. Vassal is a fancy word for subject; if an empire is your vassal, you are their boss for intents and purposes. am I a horrible person?1: Can your subjects go to war with your other subjects. This article is for the PC version of Stellaris only. ReplyAs far as I can tell, the only benefit you get from having vassals are: - You keep your Empire Sprawl down, keeping your research cheap so you can get up the tech tree faster. SerdarCS •. To me, it's simply a programmer's oversight. But beware: vassals now have Loyalty, and disloyal Vassals may swear Secret Fealty to another empire — and if you give them the opportunity, you may find yourself in an Allegiance War. Dismissive:Subject loyalty is a value between 0 and 100, where 100 signifies total loyalty. am I a horrible person?Is there a way to do it?? they usualy have incompatible ethics with me (the reason why I kicked there @ss) and will disloyalty do something to me (revolt, attack by surprise, ect) or do you need to make an Impose ideology war before I subjugate them??What does the penalty impact? As long as you have more than 1 subject, it gets applied. am I a horrible person?1: Can your subjects go to war with your other subjects. Do. [And other disloyal subjects] to try and declare independance. Loyalty can also. . There's a reason that you have to win multiple wars before vassalizing nations in EU4. I couldn't even renegotiate to get slightly better terms.